I just broke my cubing record!
12: 00:28.71
11: 00:27.40
10: 00:22.43
9: 00:19.82
8: 00:26.77
7: 00:26.95
6: 00:22.00
5: 00:21.82
4: 00:27.73
3: 00:26.80
2: 00:27.84
1: 00:28.33
Average: 25.81 (not important)
Best: 19.82 (very important)
I just broke my cubing record!
12: 00:28.71
11: 00:27.40
10: 00:22.43
9: 00:19.82
8: 00:26.77
7: 00:26.95
6: 00:22.00
5: 00:21.82
4: 00:27.73
3: 00:26.80
2: 00:27.84
1: 00:28.33
Average: 25.81 (not important)
Best: 19.82 (very important)
Been extremely busy these last few weeks.
There were many assignments and tests to do, which took up most of my time.
On the other hand, I’d say I’m pretty much at Adept skill level at UT now
(DM, all the 1 on 1 maps, 4 bots)
I did a set of times for cubing last night, averaged 28-ish, which is kinda lame. I was expecting a 25-26ish average :/
Secret project was put on hold. Since the last mention I’ve done some refactoring and started the text engine.
Off to some piano practice :O
http://up.ppy.sh/files/dm_desolation.png
score == kills
http://up.ppy.sh/files/dmcrashwin.png
http://up.ppy.sh/files/dmidomawin.png
I’m pretty proud of myself
It wasn’t exactly *hard*, but the lack of concise documentation meant I had to mess around for quite a while before I managed to get the UoA package running. So here’s the complete list of commands to execute:
$ apt-get install R-base
$ R
> install.packages(“s20x”)
> library(“s20x”)
edit:
I forgot that command line programs can’t display graphics, so all the plots and stuff won’t show up. So back to Windows install… >.>
http://up.ppy.sh/files/ds_closed.png
http://up.ppy.sh/files/ds_open.png
Still missing the sticker on the bottom, gonna do it tomorrow.
The probability of drawing the same name 3 times from the box is 0.0008. This event happened.
Question: Do you think the names in the box were well stirred?
My answer: I think the boxed was well mixed, but the drawer was cheating.
Result: -10
D:
I’ve finished coding my SE251 assignment (chess). I had the code up and running since before the break started but recently I’ve been reading a certain book on software design and decided to change a certain abstract base class to an interface, like I said in my last uni post.
Today I looked back at my other code and realised a lot of it wasn’t as reusable as I would’ve liked. For example, the number 8 were hardcoded into many places that should have been using variables instead. So began a quest for refactoring. Now, my Board class can be completely reused for any other board game without any change of code (except for the package declaration), as long as the Piece class for that game satisfy a certain condition which I won’t mention due to any prying SE251 students’ eyes
I’m pretty happy with the resulting code.
CS201 test results were put up on Cecil today. I got A+, and I’m really happy, as you can tell from this smiley =D
こんどまで
May as well throw this in as a separate post.
Thanks to m980 for the 1st/2nd gen starters (Bulbasaur, Charmander, Squirtle, Chikorita, Cyndaquil and Totodile). Now I just need to trade the 3rd gen starters from someone.
I was a bit bored, so I did some research into Japanese names.
So far, it seems like the best way to translate my name (周之悅) into Japanese would be:
しゅう よしゆき 周 悦之
A little bit pointless, I know, but I did it anyway.
edit:
Common pronunciations for names:
之:し、ゆき、の
悦:えつ、よし、のぶ
よしゆき is by far the most common combination, but I guess I can set 之悦 to be pronounced しのぶ, which would be kinda cool